And today we return with another Marvels film, today is the turn for Iron Man. We show you a video breaking down the visual effects of the movie. Enjoy it.
Mostrando entradas con la etiqueta Making of. Mostrar todas las entradas
Mostrando entradas con la etiqueta Making of. Mostrar todas las entradas
lunes, 21 de mayo de 2012
#141 - Iron Man, efectos visuales
Y hoy volvemos con otra de las películas de la empresa Marvel, hoy es el turno de Iron Man. Os mostramos un vídeo en el que desglosan los efectos visuales de la película. Disfrutadlo.
And today we return with another Marvels film, today is the turn for Iron Man. We show you a video breaking down the visual effects of the movie. Enjoy it.
And today we return with another Marvels film, today is the turn for Iron Man. We show you a video breaking down the visual effects of the movie. Enjoy it.
jueves, 17 de mayo de 2012
#137 - Diablo 3 (The Black Soulstone cinematic)
Hoy os traemos una de las cinemáticas del nuevo juego de Blizzard Entertainment, Diablo 3. En el siguiente vídeo se nos presenta la cinemática "The Black Soulstone" y a continuación un extenso making of del mismo. Si tenéis un ratito os recomiendo echarle un vistazo.
Today we have one of the cinematics of Blizzard Enterteinments new game, Diablo 3. In the following video is presented "The Black Soulstone" cinematic and then an extensive making of it. If you have a while I recommend you to take a look.
miércoles, 9 de mayo de 2012
#129 - Toma real Vs. Composición final
¿Qué es real y qué es C.G.I? La verdad es que hoy en día no se puede fiar uno de nada y si no mirad el vídeo a continuación. Se trata de un vídeo making of de Silent City en el que podemos ver diferenciadas la toma original y la composición final entre otros ejemplos. ¡Disfrutad!
What is real and what is C.G.I? Nowadays we can't trast anything, take a look at the following video. It's a making of video of Silent City in wich we can see the original footage and the final composition differenced. Enjoy!
What is real and what is C.G.I? Nowadays we can't trast anything, take a look at the following video. It's a making of video of Silent City in wich we can see the original footage and the final composition differenced. Enjoy!
domingo, 22 de abril de 2012
#113 - Tron Legacy making of
Ver este vídeo me ha dejado sorprendido y es que me he dado cuenta de que tiene mucho mas 3D del que imaginaba. Unos movimientos realmente naturales con una animación facial muy real. Os dejo con el making of de Tron Legacy.
Watch this video left me surprised because it has much more 3D than what I thought. Really natural movements with a realistic facial animation. I leave you with the making of Tron Legacy.
Watch this video left me surprised because it has much more 3D than what I thought. Really natural movements with a realistic facial animation. I leave you with the making of Tron Legacy.
viernes, 30 de marzo de 2012
#89 - "El curioso caso de Benjamin Button" making of
¿Habeis visto la película "El curioso caso de Benjamin Button"? Una emotiva historia en la que el protagonista, al contrario que el resto, rejuvenece con los años en lugar de envejecer. Hoy os dejamos con el making of de la película.
Have you seen "The curious case of Benjamin Button" film? An emotional story in which main character, unlike other people, he becomes younger with the passing of the days insted of getting older. Today we leave you with the making of the film.
Have you seen "The curious case of Benjamin Button" film? An emotional story in which main character, unlike other people, he becomes younger with the passing of the days insted of getting older. Today we leave you with the making of the film.
lunes, 26 de marzo de 2012
#85 - "The Lorax" behind the scenes
"Lorax en busca de la Trúfula Perdida" es una película de animación 3D basada en el libro del Dr. Seuss. Esta producida por Illumination Entertainment, distribuida por Universal Pictures, la cuarta obra basada en los trabajos de Dr. Seuss y la segunda totalmente animada por ordenador. Aqui os dejamos una pequeña explicación del proceso llevado a cabo para tener como resultado el film protagonizado por este simpático personaje.
"Dr. Seuss' The Lorax" is a 3D animated film based on the book of Dr. Seuss. It is produced by Illumination Entertainment , distributed by Universal Pictures, the fourth play based on the works of Dr. Seuss and the second fully computer animated. Here we leave a little explanation of the process undertaken to result in the film starring this cute character.
"Dr. Seuss' The Lorax" is a 3D animated film based on the book of Dr. Seuss. It is produced by Illumination Entertainment , distributed by Universal Pictures, the fourth play based on the works of Dr. Seuss and the second fully computer animated. Here we leave a little explanation of the process undertaken to result in the film starring this cute character.
jueves, 22 de marzo de 2012
#81 - Making of Beowulf
Hoy os traemos el making of de una de las películas de animación más realistas creadas. Beowulf, película del director Robert Zemeckis, ha sido creada mediante la técnica de la captura de movimiento. El supervisor de efectos visuales Jerome Chen desvela que se utilizaron alrededor de 300 cámaras para el rodaje.
Today we bring you the making of on of the most realistic animated films created. Beowulf, a film of Robert Zemeckis, has been created using the technique of motion capture. The visual effects supervisor Jerome Chen reveals that about 300 cameras were used for shooting.
Today we bring you the making of on of the most realistic animated films created. Beowulf, a film of Robert Zemeckis, has been created using the technique of motion capture. The visual effects supervisor Jerome Chen reveals that about 300 cameras were used for shooting.
sábado, 10 de marzo de 2012
#70 - Making of "Tintín: El Secreto del Unicornio"
Hoy seguramente estemos ante una de las películas que más a dado que hablar en el mundo del 3D en los últimos tiempos. Lo que más destacaría de la última producción de Steven Spielberg es la labor de los técnicos. Es increíble el realismo de los personajes en cuanto a textura y animación. De los escenarios decir que, acostumbrados a que los hechos de las películas de animación se desarrollen en limitados tipos de escenarios, el director de Tintín decide dificultar esta labor metiendo numerosos y muy elaborados lugar donde se desarrollan las escenas y consigue con ello un resultado espectacular. Veamos cómo se hizo.
Today we are probably facing one of the most popular movies in the 3D world in recent times. The most highlight thing of the last production of Steven Spielberg is the work of his technicians. It's incredible the realism of the characters in textures and animation. Scenarios that we are used to see in animated films are developed in limited types of landscapes but the director of Tintin decided to hinder this work getting numerous and elaborate places where they develop scenes and get spectacular results with it. Let's see how it's done.
viernes, 2 de marzo de 2012
#62 - Making of Fanta - Mime
¿Alguna vez habéis visto un anuncio destripado por passes de iluminación? Este es el primero que vemos y nos gustaría encontrarme con más vídeos de este estilo en loa que se ven el trabajo que hay detrás de cada buen trabajo. Además, para los que estamos estudiando esto viene muy bien ver en la práctica lo que nos enseñan. Si conocéis algún otro se os agradecería que lo compartieseis con nosotros. Gracias de antemano. Y ahora disfrutad del video.
Have you ever seen an ad gutted by lighting passes? This is the first one we see and we would like to watch more videos of this style in wich we can see the work that is behind the scenes. Also, for those of u that are studying this, it comes in handy to see in practice what we learn in class. If you know any other video we would appreciate sharing it with us. Thanks in advance. And now enjoy the video.
Making of 'Fanta - Mime' - Lighting from Florian Witzel on Vimeo.
Have you ever seen an ad gutted by lighting passes? This is the first one we see and we would like to watch more videos of this style in wich we can see the work that is behind the scenes. Also, for those of u that are studying this, it comes in handy to see in practice what we learn in class. If you know any other video we would appreciate sharing it with us. Thanks in advance. And now enjoy the video.
jueves, 23 de febrero de 2012
#54 - Audi Filter
Cada vez que veo un trabajo profesional hecho con ICE me dan muchísimas ganas de empezar a aprender esta herramienta de XSI. Como podéis comprobar en el vídeo de Audi que podréis ver a continuación, poder manipular partículas al antojo de cada uno significa poder crear cosas realmente atractivas. Al fin y al cabo, todo está compuesto por partículas.
Every time I see a professional work done with ICE makes me really wanted to start learning this XSI tool. As you can see in the video of Audi that you can see below, to manipulate particles at the whim of each means to can create really cool things. In the final analysis, everything is composed of particles.
Making of:
Every time I see a professional work done with ICE makes me really wanted to start learning this XSI tool. As you can see in the video of Audi that you can see below, to manipulate particles at the whim of each means to can create really cool things. In the final analysis, everything is composed of particles.
Making of:
viernes, 17 de febrero de 2012
#48 - Making of "The Girl with the Dragon Tattoo"
Como hace un par de días os prometimos hoy os dejamos un pequeño vídeo donde se muestran partes de la animación sin texturizar ni iluminar. Cada vez soy más de pensar que una buena iluminación o texturizado son tan importantes como un buen rig o un buen modelado, ¿no creéis?
As two days ago we promised you, today we left you a little video showing parts of the animation without texturing and lighting. Every time I think morethat a good lighting and texturing are as important as a good rigging or a good modeling, do not you think?
martes, 31 de enero de 2012
#31 - "Hugo" making of
No estamos muy habituados a ver en las películas la diferencia de lo que ha sido grabado y lo que vemos finalmente en las pantallas. Hoy os traemos el making of de la película "Hugo", un largometraje cuyo director, Martin Scorsese, ha dejado en manos de la compañía Pixomondo para que ésta se encargue de los efectos visuales.
We are not quite used watching in the movies de difference between what has been recorded and what we finally watch on the screens. Today we bring you the making of the movie "Hugo", a film whose director, Martin Scorsese, elected Pixomondo company to take charge of visual effects.
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